Surse de date: Activități de editare de jocuri video
Ce date există de fapt despre această industrie, cine le deține de regulă, la ce granularitate și cât de ușor se obțin. Publice înseamnă publicate deschis; de cumpărat sunt vândute de un furnizor; parteneriat cere un acord bilateral; exclusive sunt practic blocate la o singură parte.
Intrările din tabel sunt redactate în engleză.
| Categorie de date | Cine le deține | Granularitate | Acces |
|---|---|---|---|
| pricing | Storefronts, price-tracking aggregators (SteamDB, IsThereAnyDeal, Deku Deals), publishers, key resellers | Per SKU per storefront per region, with timestamped price/discount changes | publice |
| registry/licensing/permits | Age-rating bodies (PEGI, ESRB, USK, CERO, GRAC, IARC), platform certification programmes, national tax-credit schemes (UK VGEC/BFI cultural… | Per title/per submission, with rating, descriptors and date | publice |
| employment & workforce | Publishers and studios, trade bodies (ESA, Ukie, TIGA, video game Europe, GamesIndustry.biz layoff trackers), LinkedIn/job-board scrapers… | Per-studio headcount and job postings; annual industry aggregates; per-layoff… | publice |
| reviews & sentiment | Storefronts (Steam reviews, App Store/Google Play ratings), Metacritic/OpenCritic, Reddit/Discord/YouTube/Twitch, social-listening vendors… | Per review/per post with timestamp, platform and language; aggregated per title | publice |
| financial filings | Listed publishers (EA, Take-Two, Ubisoft, Nintendo, Capcom, Embracer, CD Projekt), national business registries, regulators (SEC, AMF, JPX) | Quarterly/annual per legal entity, sometimes segment- or franchise-level… | publice |
| incident/safety/claims | Publishers' trust & safety teams, platform moderation systems, data-protection authorities (GDPR breach notices), consumer regulators (FTC… | Per report/per enforcement action; aggregated transparency reports per period | publice |
| waste & emissions | Large listed publishers' CSRD/ESG reports, Playing for the Planet Alliance, disc manufacturing partners | Annual per legal entity, scope 1/2/3 split | publice |
| transactional/sales | Digital storefronts and platforms (Steam/Valve, Sony PSN, Microsoft, Nintendo eShop, Apple App Store, Google Play, Epic Games Store)… | Per-transaction/per-purchase at platform level; aggregated to per-title… | de cumpărat |
| customer demographics | Platforms (age/region from accounts), publishers' CRM and player accounts, market researchers (Newzoo, Circana, GWI, Nielsen) | Per-player attributes internally; survey panels aggregated by country, age… | de cumpărat |
| communications/marketing performance | Publishers' UA teams, ad networks and DSPs (AppLovin, Unity Ads, Meta, Google), influencer/streaming analytics (Twitch/Streams Charts… | Per campaign/creative per day, per channel; wishlist and store-page conversion… | de cumpărat |
| inventory & supply chain | Publishers with physical SKUs, disc/cartridge manufacturers, distributors (Plaion, Solutions 2 GO), retailers (GameStop, Amazon)… | Per SKU per warehouse/retailer, weekly sell-in and sell-through | parteneriat |
| energy consumption | Publishers running live-service backends, cloud providers (AWS/Azure/GCP billing and carbon dashboards), Playing for the Planet reporting… | Per-account/per-region cloud usage monthly; company-level annual disclosure | parteneriat |
| booking/utilization/occupancy | Platforms and publishers (concurrent players, DAU/MAU, session length, retention); Steam public concurrents; analytics vendors… | Per-title per-day (or per-session/per-player internally), by region and platform | parteneriat |
| production output | Publishers and their studios, engine/DevOps tooling (Perforce, Jira, Unreal/Unity build systems), platform release calendars, SteamDB/store… | Per-title milestone/build/patch; per-sprint internally; release counts per… | parteneriat |
| geospatial/movement | Platforms and publishers via IP-geolocation of players; location-based game operators (Niantic); mobile SDKs | Per-session country/region; per-player GPS traces for location-based titles | exclusive |
| quality & compliance testing | Platform certification teams (Sony/Microsoft/Nintendo TRC/XR/lotcheck), QA outsourcers (Keywords Studios, Testronic), publishers'… | Per build/per submission pass-fail with defect lists; per-crash event telemetry | exclusive |
Compilat de sistemul de cercetare TriData din registre publice, structura industriei și obligațiile de raportare reglementate; actualizat pe măsură ce catalogul de bază crește. Căutați codul propriu-zis în căutarea de coduri NACE.